Monday, September 15, 2008

History - Re-edit

One thing i don't like to do re-edit in history is,

Say, you have a 1 minute composite, you need to edit just portion of it ,in the middle of the composite.
I splice out the portion that need re-edit.

Then go into the history to re-edit, but the history will still render to the original end point, not the new end point. If this is a very complex composite, it will waste a lot of your time to render thing that you don't need render.
Worst, you can't stop halfway. If you want to go out of history to do other thing, you have to render the whole thing or exit with 'Cancel', and every change you make so far gone.

One way to cope with this is, after you recall the history, exit the history by 'Cancel'.

Then, you enter back into DVE with 'S'. Now you can set your new duration. When you want to start render, just part you playhead at where you want it to start render (The new inpoint).

But this technique won't work if all your materials is not on the desk area, it will take a long long.. time to load, and some medias will be missing.

The better way is, after recall the history, save Multitrack, then exit with 'Cancel'

Then, enter empty DVE (Alt click DVE), and load multitrack, and you won't have the problem of missing media. Now you can set your new duration. When you want to start render, just part you playhead at where you want it to start render (The new inpoint).



Autodesk SmokeTips & Tricks
http://mysmoke.blogspot.com/

2 comments:

Anonymous said...

Nice one! I knew about the DVE (same) part, but the Multitrack is a good tip, cheers!

Anonymous said...

Great Tip, thanks for sharing and hosting this blog.

Michael Furey